Reduced Knockback Spell

Idea: Knockback Nemo Counter

Spellbook that reduces knockback for “x” seconds.

More information: The Knockback Nemo is a very controversial item, some people love it and some people don’t like it. It’s a very common topic on the forums with lots of posts about it.

Knockback Nemo Topics

Knockback nemo usage limit
https://forum.playhive.com/t/knockback-nemo-voidthefish/34769
Make the knockback nemo nerfed and it kills players with no knockback
The knockback nemo being to op
Add a cooldown to Knockback Nemo
Nerf the knockback nemo
Remove Nemo Vertical Knockback
https://forum.playhive.com/t/why-the-knockback-nemo-is-bad/37748

One way to counter a knockback nemo is placing blocks behind you. Another way to counter it was crouching and you’d take less knockback but with the update crouching won’t decrease your knockback, decreasing our opportunities to counter a nemo. I had a discussion on the Hive Discord about armor that could reduce knockback but that seems to be a very long-lasting counter. I shifted thoughts to the form of a spellbook. A spellbook would be used once and you’d need to plan when to use it against a player with a nemo. Adding a new counter but balancing it with a temporary counter and a time limit you have to use it. The player would of course take more knockback just less. 20% less? 30%? 40%? I did some testing with Twiliqhtt and found a reasonable amount of reduced knockback. If you’d like to see the testing you can find it linked below. This testing uses 5 scenarios, all the scenarios can be found in the spreadsheet.

Knockback Nemo Testing

Using the data I found a reasonable amount of reduced knockback with the spellbook, 10-20%. With this amount of reduced knockback the timing of the spell would last 5-10 seconds.I set 5 seconds as a base similar to the Spell of Switness. Of course if you would like to reduce the knockback more, (to around 60%) you can decrease the time of the spell. If you’d like a low amount of reduced knockback, (around 10%) you can increase increase how long the spell lasts. Once again, this will be found in the data sheet.

This is only if knockback were reduced for the nemo. If all knockback was reduced it would ultimately become harder to use snowballs, combo, and maintain a combo. For such a rare item the spellbook would seem too common as an item, it would take a chunk of the drop rates for the other spells. Because the nemo is so rare the spell needs to be a little bit more common than the nemo. You wouldn’t be able to find it in the Mystery Chest. This counter is only able to be obtained through mining ores or Ender Chests and a low chance of a spawn island chest. This could lead to different strategies, a higher use of spells (due to not getting a “Spell of Reduced Knockback,” and another reason to mine Spell Ore. Personally, I don’t mine Lapis too often because I see little point to it. I’ll mine it for the quests or if I need a Spell of Life to heal.

Notes:
-The testing was done on a strip of blocks with blocks on the side so you’d only go straight back.

-Big thanks to @twiliqhtt for testing with me and getting wacked a lot

-There are a lot of variables when testing with knockback nemo and it’s very hard to isolate them all, I tested to the best of my abilities, there will of course be uncounted variables in my tests

-I’d love feedback regarding the timing of the spell and how much knockback is reduced.

-I will be gone Mon-Fri (12th-16th) so I won’t be replying to any comments or be active on the forums

Seems no one read the part where I mentioned it would only reduce knockback for the nemo. No other knockback would be reduced by the spell except nemo

2 Likes

I think this is a very unique and great idea. Many have complained that the nemo is too overpowered so I think this would be a great thing to add to level out the playing field and give the person not using a nemo a slight advantage. Anyway, you did an amazing join explaining and wording all this out so great job Ian!! And thanks for hitting me with a fish 50 times :,) it’s okay I’ll get my revenge o-o

3 Likes

kids already dont take kb lol

2 Likes

Please read the bottom line now, I already discussed it would only reduce knockback for nemo. :slightly_smiling_face:

1 Like

then what’s the point of making a book when it’s specifically for nemo.

making a point by saying “knockback booms boxes were added for one specific reason, so why not this?” is due to it actually have more purpose instead of a book where it stops knockback from nemo which is only one. kb boom boxes has uses of running away, clutching, fast traveling, can be a block you’re able to place and jump on with perfect timing.

1 Like

Like mentioned twice and a reply I left here. This would only reduce knockback for the nemo. Combos wouldn’t change.

I never made this point, also the spell of life is rarely used when not in a fight. Spell of Life is quick healing when mid-fight. If you’re not in a fight you can just mine 5 redstone for a quick 5 hearts. Spell of Life doesn’t have multiple reasons of use.

1 Like

I’ll be honest, I just read the title and responded without reading the topic, I have deleted my previous reply and am sorry for giving a unfair critique of the post and being lazy.

However, I do think if you’re going to go this far to counter nemo you’re probably just better off removing knockback nemo altogether, I also question how effective this would be in practice

2 Likes

that point won’t work either as if you don’t have redstone or if you’re in a emergency and no one’s there yet to kill you, you use the spellbook. also applies to if you don’t have the time to regenerate.

reduced knockback as i said, literally has one use, and only one. it does literally nothing, and using this as a nerf for nemo is not really doing anything, as TGT said “you’re probably just better off removing knockback nemo altogether.”

This can make false reports of people hacking using reduced knockback. For example you go to fight someone you hit them once and they take little to no knockback and then they get a 2 hit combo and hit you off the edge. Most people would find that pretty sketchy and report.

1 Like

I have mixed opinions about this.

I think it would be great way to counter the Nemo for less skilled players, and a way reduce the Nemo’s overpowered reputation, without removing it.

But in my opinion to fix something overpowered, don’t add something else overpowered, as it might just be another problem to fix.

And finally, I am not experienced with mods or commands in any way, but this would probably have loads of bug needing to be fixed, and small updates to make this balanced.

But these things can be fixed so you have my vote.

The spellbook could have a particle effect similar to the spell of swiftness, the particles will be active when you have used the spell.