Idea:
Spread the UI style that is found in the hub npc’s game selectors across the server
More information:
I think it would be a good idea to further implement the hive’s custom UI server-wide. Why? I think it would be good for consistency; having one UI theme throughout. Plus, it is also visually pleasing.
Here’s how I imagine it in the friends menu for instance (Please ignore how weird the buttons look)
updated
I also decided to include a concept of the costume menu (there may be inconsistencies between this and the one above)
I went ahead and added cosmetic preset buttons. Made a suggestion around it: Cosmetic presets
note: realised I omitted the search thing, just imagine that it’s there for now
Another concept I made, for the Quest Menu (I managed to make the buttons look normal)
(updated)
here’s another version (with a progress bar) - The bar is supposed to be animated like above.
Please do leave critical feedback regarding this concept since I feel like there’s something I’m missing here (but please ignore the tiny errors like misalignment etc.)
Custom Server Settings concept
I usually make pixel art for the icons but honestly speaking I was lazy to do it this time. May fix that at a later stage.
Gift menu concept
Again, didn’t really have the energy to make pixel art
This could be implemented in:
- all cosmetic menus (in the costume menu, the selected costume could be displayed in the space on the right)
- map voting menus (with a full image of the map on the right)
- post-game stats
- Friend, party and perhaps game select menu (from hotbar)
pretty much any menu a player interacts with
Please do give some input on this idea and any adjustments you would make. Thanks