being able to buy a potion of regeneration or maybe even potions of healing would be cool (especially with bedrock’s slow healing)
thats fair, but if they just made gaps like 5 diamonds wed be fine
yea, if they made gaps cheaper and get rid of the limit you can have that’d be great
I play duos often with my homie, and the one thing i love to see is rushers who go for 32 wool while i use 5 for defense and he uses 5 for a sword. Rushing is a high risk high reward thing, and if rushing has zero risk then you invalidate all other playstyles. You guys really aren’t self aware about the whole “my playstyle isn’t foolproof, make everyone else who wants to play their way lose ;(” mentality going on here? Treasure Wars is as much strategy as it is skill. When going in with only wool in hand is countered by defense, then rethink your approach.
The problem I see with the suggestion is the imbalance, buying a stone sword would just become useless because why would you buy a sword to kill someone with no armor with 1 less hit? Also this coupled with the fast respawn time will make it impossible to break someone’s treasure because they would keep respawning and killing you if they have multiple layers and are very close to their base.
Tip: Save a sword in your enderchest and when the player is coming you can kill him easily ![]()
Wood swords do less damage than a stone. So even then you can constantly kill them without taking much damage
But if you hit the player 4 times with a stone sword but he hit you 3 times with the wood one, after 3 seconds he can instantly come back and kill you by landing 2 or 3 hits, especially with spawn protection. The respawn time is too low for this and there is no default armor to work against it.
Rushers go brrrrrrrrrrrrrrrrrrrrrrrr
Spawning with a sword would be nice but if u have no armor it takes like 5 hits from a wooden sword to die if u do spawn with a sword then u would also have to spawn with armor.
what is your logic behind that thinking? also, leather armor has been suggested before.
Because for me pvp isn’t has fun if die from 5 hits
then??? Die from 1737 hits?
With leather armor it takes like 10 hits to die from a Woden sowrd
This is true, and a good tip. But sometimes you don’t have gold to spare, so you can’t buy a another sword as the game just started.
The more players you add, the more strategy-based it becomes in my opinion. Unless they have the skill to just rush via jump bridging. (with pe sprint bridging i typically can get al least one layer down before actually fighting them.
That’s a good strat but when I play dous my friend he god bridges and I come behind him with a sword and he breaks the treasure well I just distract them this strat works 95% of the time but u need to be good at pvp and know how to bridge quickly for this strat to work.
then they should increase respawn time to 5 seconds
like high pickle
why why did u bunp @IceCreamXD3884
not getting flagged for off topic
omg guys look its my alt
also increasing the respawn time would make me completely change my playstyle and I would not like to do that.