what if we bring up the chances of it setting someone on fire
I will sometimes play Skywars and have the sword of embers then when I eventually use it it takes like 20 tries. Now don’t get me wrong sometimes it works first try but still.
There’s a reason for why it’s like that. Apparently the sword used to have a 100 percent chance of setting someone on fire. People didn’t like this, and even youtubers had things to say, so they changed it.
If your theory of 1/4 chance being a 11.11%~ chance of being hit is correct, then a 1/2 chance would be a 22.22%~ chance. Thats once every 4-5 hits. What’s your logic here…?
Also that’s why it’s a RNG thing. If something is unreliable people won’t think of it as too powerful and it won’t be meta. 1/4 is good rn as it’s the right balance.
A 1/10 chance would be 10%, but you said 7 hits no hitting someone, meaning 8 hits to hit someone. Between 8 and 10 is 9, and 100 divided by 9 is 11.11, meaning by your logic a 1/4 chance would be a 11.11% chance, and a 1/2 chance would be twice that, making a 22.22% chance. That’s what i meant.