Skill-Based Matchmaking For Treasure Wars

I agree with this post but there are major issues that come along with it.

See in a game like minecraft specially bedrock where there is multiple platforms plus multiple ways to play the game it becomes a challenge to really balance the matchmaking.
Like some people said, level doesn’t always mean higher skill cap. I am level 80 and I play like a blob, I’m not good at all.

Secondly, this type of matchmaking will happen if we have a seperate queue for this. So let’s say a separate catagory named “ranked” because if this is implemented in normal queues it would take really long queue times to get a match as there aren’t that many players who are high level playing the game at the same time.

Let’s take a scenario where this is implemented, like @anon57930395 said, people can very easily create alts to play with lower level players just for fun or to make those players feel bad. This is a major issue with all popular games like fortnite and even valorant. This is called smurfing and will be really frustrating to deal with.

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