What’s the most frequent cause of death for you? A lot of people here would probably say walking off the map, but I’m too sweaty for that. The most common death for me is being cleaned, especially in solos. After a long fight, I kill the player, at like 1 heart. And then before I can even take a single step some random comes up and just one hits me. It’s annoying, I and probably many other people want it to stop. Here’s why there should be either regeneration or invisibilty when you kill someone.
It would make the game more fair. Think about it, if you were at like 1 heart because the dude you just killed was actually good, both redstoned up and everything. And when you turn around someone instantly pearls behind you, goes “nothing personal kid” and just ends you right there at your weakest, you wouldn’t think its fair right? You never even had a chance to fight back. If you had invisibilty, the man can’t do that, and you have enough time to gap and prepare to drop another man.
Also maybe the effect could be invisibilty for 3-4 seconds in solos, regeneration 2 in duos, and regeneration 1 or disabled in trios and squads, as one of the aspects of those are ganging up on people as a team to kill them. Invisibilty and regen 2 would be too OP.
Plus, SG already made a solution to this iirc, you get 2 hearts back on kill, you can’t be one hit after a kill unless you have no armor. And for TW, if you have treasure you respawn anyway so its more fair. But Skywars? 1 heart someones thirsty for blood and its allll over. Even if we can’t have the stuff in the title, what if we had the SG solution? after i wrote this section i looked back to double check my suggestion wasn’t already suggested to this degree and someone already asked for hearts back…im too lazy to remove
Now theres probably gonna be someone that goes “OoOOO wont this just eliminate the skill requirement for being able to deal with backstabs?!?!?” First of all that skill requirement is the equivalent of being a full trained ninja. Second, theres no skill in cleaning either. You watch a fight and clean, thats it. No skill, no effort, nothing. With regeneration or invisibilty, the cleaning player is the one that would actually need a bit more skill, as their best strategy won’t work anymore, and they actually have to tap their screen more than twice. (A nightmare for them)
Even if the effect isn’t unlockable from the start, maybe there could be some perk system with these effects listed, and you get these perks the more you level up. I don’t really have anymore ideas for the perk thing but it’s a possibility.
If this suggestion is added, in my opinion, it would make the game more balanced and fair and less rage inducing.
i swear if i accidentally looked over a suggestion suggesting the exact same thing in the exact same way or this was fixed in the like 6 hours I haven’t played i hate my life and i will cry myself to sleep for the next 10 years