Even if you don’t play on PC, you’ve most likely heard of the dreaded ‘pink glitch’. It’s most prevalent on Murder Mystery, likely due to the huge amount of custom entities that are loaded in on all the maps. It seems the more entities that are loaded, the more that Minecraft struggles with loading them, and so it defaults to pink, meaning that this suggestion could help reduce the amount of glitches. So the suggestion is simple:
If a 3D model/custom entity doesn’t directly contribute to gameplay, remove it.
That’s the central concept. But let me elaborate further!
Take Manor for instance - this map has a TON of entities. I’m not sure if it has the most, but it sure has a lot. Let’s take a look at one of these entities:
It’s a bookshelf that is actually able to be walked through - it leads downstairs into a catacombs area. I’d argue that it’s a big part of gameplay, as it leads to another area of the map, and you can’t walk through normal bookshelves. But what about this one?
Though it’s the same model, you can’t walk through it, and it doesn’t serve a purpose in gameplay. If you replaced these with default bookshelves, gameplay wouldn’t be significantly altered.
But that’s just Manor. Let’s look at Office:
It’s a cool modern art piece that lies at the center of a big room. It looks sure looks nice! …But, is it actually important to gameplay? I’d argue that you could get the exact same effect with something like this:
Here’s something on Office that should be kept, in my opinion.
The covers of the vents add to atmosphere and make the map more realistic, while at the same time serving a gameplay purpose of not entirely revealing what’s in the vent, making it more of a challenge.
Now that I’ve given some examples, let’s go through a list of specifics of entities that could be removed:
OFFICE
- Middle art-deco piece
- Laptops
- Coffee mugs
WITCH SCHOOL
- N/A, everything here feels important to gameplay
TOY HOUSE
- Toy chairs
- Grandfather clocks
- Various plush toys around the map
MANOR
- Bookshelves that don’t lead anywhere
- Grates in the basement/catacombs
- Candle on piano
- Various vases
ESO HOTEL
- Computer Monitors
SPACESHIP
- TV Monitors
WAREHOUSE
- Various crates and boxes
MUSEUM
- All planets
- Various fossils
- Egyptian relics
- Various gift shop items
- Fish
I hope that this gets taken into consideration. Thank you for reading!