For those who don’t know, on Hive Java’s SkyWars, breaking a redstone ore has a chance to remove your hearts., as well as give you more. I feel like we need this on bedrock as well to balance redstone ore/absorptian hearts. I’m not sure if removing health is possible on bedrock, so maybe it could have a chance to damage you.
If removing health isn’t possible, then I think giving the player a poison effect for several seconds would be good.
I don’t know how I feel about the idea of having reduced maximum health but anything that nerfs redstone ore has my vote.
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I don’t like that idea too much, because it would just put another ore in the off-meta trash pile (Lapis, gold and iron). If a player could only get 2 hearts that would be better.
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I mean, as long as the chance isn’t too high (maybe 25%?) I don’t think it would be too bad.
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yes we need to add this to the dictionary of pixel real quick
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