Make Game Runtime adjustable in all minigames

Allow the Game Runtime to be modified in all minigames. If you have respawns in a Skywars cs, then the game will probably last longer than 10 minutes. However, we never get to find out who would win because the timer almost always expires first.

Please make it so this problem can be avoided. It can be avoided in Deathrun, but why not Skywars?

I agree. The game finishes to early

Also make it so the server doesn’t just end (in sw tw or sg, maybe others) if you’re the only player there

1 Like

What about the custom server limits?

that doesn’t have anything to do with this sir

Yeah, but what if you adjust it to be longer than the maximum minutes played? Will there be a limit or something?


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The upper limit shouldn’t be more than 30 minutes. I want the devs to use Deathrun as an example when implementing this, as the upper limit for game runtime is 30 minutes.

Also for regulars, if someone creates a TW CS, then the game won’t just end after ten minutes. The game will finish, even if it’s longer than ten minutes.

2 Likes

Bump because this is such a needed idea!

bump lmao

would be useful for streamers and some tournaments that want control over how much time you can have for a more action packed experience

Amen. Too many Skywars customs run out too fast. The game doesn’t even have a clear winner when you 1v1ing your friends. Voted :kissing_heart: