Invisible Hiders during Grace Period

i don’t think this would work because what if 2 players were going to the same spot and they wouldn’t know, it would just waste there time and be awkward

it would be similar to how it works now; you will be told ‘you cannot go solid here!’

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that is implying that the other player stays invisible AND you can still phase through them when they are solid at first, which just brings up too much problems. and im saying that it would be awkward to not be able to hide somewhere because someone is already there and you didn’t know, which would just waste time. as well as everything already pointed out i just think that this suggestion would just lead to a lot of problems in the opening of the game that wouldn’t be worth it.

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to my knowledge, if two hiders are in the same spot, one of them is bound to go solid; while the other hider gets pushed out of that space like a normal player would as if they are inside a block :slight_smile:

yes, but if niether of them know the other is there, like you sugested, one of them will be pushed out without them really knowing the other was there, which would be awkward; just wasted time getting there then “on no” you cant hide here (which there was no indication of before because they were invisable) then do you have enough time to get to another space, who knows /shrug. this would just lead to a lot of frustration for players.

Maybe a solution would be to only make hiders invisible for like 10-15 seconds so you can see them at the end of the warm up period? But I agree, it’s currently too op to just look where hiders hide and then get Seeker to rush and kill them.

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what if i can just offer you advise on the original problem of;
“When the other hiders are able to see you they can simply follow you or just look around to see where you’re going to hide”
look i dont just want to say “get good” but… , if you see someone around you that got killed and knew where you were, chances are that he will come for you, so change spots OR dont hide with everyone else, in a lot of maps there is a lot of “bait spots” that look good but once someone knows that your there they can so easily get you so try and hide away from people like this, OR get used to running around the maps for when the other guy comes back for you. iv had this problem too and i know it can be frustrating but anyway, hope this helps

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Yea but the game is called “Hide and Seek” and not look where they hide, get killed and then target/kill them. That’s why having 10 to 15 seconds of invisibility for Hiders would be good to avoid that.

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I actually really like this idea. It wouldn’t cause any inconvenience to the hiders, and while most hiders don’t pay attention to where others are hiding, some do, and its pretty annoying.

Maybe this could be toggleable

like
Toggled on, you’re invisible for warmup, Toggled off, not invisible for warmup,

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sorry but could you elaborate on how this wouldn’t be an “inconvenience to the hiders” ty

normal hiders aren’t looking for other hiders, they’re looking for a spot. BUT, some hiders who want to be seekers (whether for a quest or for fun) will specifically look to where other hiders hide. This wouldn’t be an issue for normal hiders as stated above and would eliminate a very annoying part of H&S along with it.

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personally i don’t think that this is that much of a problem, iv played a lot of hide and seek and have never really been targeted this was that much to grant a big change like this to the game
ye its happened once or twice, but most of the times i can remember are people that were hiding near me during the game for minuets after the warm up that come to me after they die, this suggestion wouldn’t fix that, but i don’t think this is a big problem in hide and seek anyway because most of the time the game plays more like tag if you know someones coming for you you can just run, and get a new spot like i said before.
there are many fixes that you can do in game to how you play to make this not a problem, the game does not need a big change to how it works just because you sometimes get killed “unfairly” (sorry if that sounds harsh but that’s what it is)
and also what about the other ways i stated it would inconvenience hiders?

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This is more of a thing to Prevent it. And, 1 person’s experiences can be very different than others. I see your side of it, but my thought is that

  1. A player who isn’t targeting other players won’t be affected by it
  2. If a player is targeting, it heavily reduces the chance of it happening.
    “and also what about the other ways i stated it would inconvenience hiders” idk if im dumb but wdym about that statement. I would like to answer it if you want me to.

not just players that are targeting would be affected, everyone would be affected if everyone was invisible it the start as it would inconvenience players as players that you could interact with, solid players, can stop you from going places and push you out of blocks -(unknowingly to them because your invisible too) and would cause a lot of awkwardness for players and trolls to appear in the warm up, blocking paths by basically making an invisible wall.
i don’t believe that this complicated and awkward suggestion is the solution to a problem that can be fixed by just getting better at game positioning.

besides, this whole argument is highly one sided, a seeker-main could come here and say that this is making the game worse for them as it would take away their “advantage”. the best way to keep everyone happy is just to work around the games issues. (i am trying my best not to say get good)

You would become visible when you have become hidden.

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bump

I would like to see this + it’s close to 50 votes

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This in an amazing idea. It’s really relatable and I think it would come in handy. You’ve got my vote. (Also I’ve seen you in the hub!)

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bump, this was recently duped and also an amazing idea

ajax hinted that hive might update hide sometime in the next century and when they do I want this to be part of that update (also block levels obviously)

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ngl not to be a jerk but dumb idea, the only reason i run and only reason is because it’s so boreding hiding since you’re pretty much just waiting for the timer to 5 mins like bru just turn off the game at that point get a life and watch anime for the rest of your life

I genuinely don’t understand ur point g; if you don’t have the expectation that the five minute timer for the game might run all the way through then why are you wasting your time in the first place?

I like running around as a hider too, but I usually main as a seeker. You’re forgetting that some seekers may be entirely new to the game. r u just telling them to quit before they even have an opportunity to play just because they’re unfamiliar with the map? anyways