So with the CTF update, I’m pretty sure a lot of us were disappointed with the fact that hive didn’t change any of the problems in CTF, rather just added maps. I have a few suggestions to clear these problems, while trying to keep the game as simple as possible.
CAMPING
There will be a ‘kill cap’ in which if you kill 5 players within the span of a minute, you get sent back to your team’s spawn (you do not die).
STALEMATES
If the score of the game has not changed for 5-7 minutes, the flags will move closer to the middle, and the game will be changed into ‘Winner Takes All’ in which the first team to capture the other team’s flag will win the whole game. This victory will also offer some extra xp, as some people would have probably left by the time the winner takes all comes. Hive could either update all the maps, or just make an entirely new one to solve the problem of stalemates.
ITEM CHANGES
Well, since hive added a ton of new maps, why don’t they just add more weapons and armor?
-Dash
Basically a deathrun power up. Costs 75 gold
-Crossbow
A better version of the bow that takes a bit longer to charge up. Costs 125 gold
-Poison arrows
Poison arrows (poison 1) that cost 60 gold for 12 arrows (to debuff them)
-Diamond armor
Just a diamond chestplate to give you slightly more protection in battle for 200 gold AFTER you buy the iron armor.
-Flamebringer
A custom sword with fire aspect 1 that costs 300 gold with the same base damage as a diamond sword.
DIFFERENT MODES(?)
Maybe a different mode would be better. Perhaps a mode in which there are three flags and you can take all 3 at once, but each flag has to be captured in its respective position (eg, middle flag red captured in middle blue flag zone).
That’s all for now, i just thought that CTF needed to have better updates in order for it not to be called the ‘worst gamemode’ in hive.