A way to fix this is, as suggested before, the reimplementation of the close-range arrow nerf. Especially if you fire arrows faster, the likelihood of them dealing any real damage would already go down drastically with the nerf in mind, so even if they do deal damage, it wouldn’t be as heavy compared to if they were fired from a further distance.
This I do agree with.
This I do NOT agree with. This will just make the game more unfair because if someone already gets all the snowballs in the game, no one else will be able to stand as much of a chance. You wouldn’t even be able to get snowballs to counter their snowballs at that point. Also, I like it when prices are kept consistent throughout the game. Its just better for accessibility.
Click speed in raw melee PvP doesn’t really matter as much as you think it does. Its mostly down to having a consistent aim, and good movement patterns. Ping is also a big factor, but most of the time it comes down to whose better with their aim and movement. High click speed will get you nowhere if you have bad aim and movement skills.
If snowballs were to ignore the invulnerability frame like they do now if they come back, then knowing the point where your opponent is at a good enough distance from you to fire would matter a lot less, since you could basically get a hit at any time.
Having them not ignore the invulnerability frame would make it so you need to fire when your opponent is at just the right distance for you to be able to get a good hit on them when you stop their forward momentum.
Also, if you mess up your combo, you could very easily just throw another snowball and get 2 easy hits in quick succession. That is ultimately what makes them a crutch item. If they don’t ignore the invulnerability frame, then you could still throw one at your opponent to stop their momentum, but you wouldn’t be able to get those easy hits on them.
And its not like they won’t work for combos if they ignore the invulnerability frame. You just need extra timing to make it happen. Hive’s knockback is already vertically inclined, so even if you don’t use a snowball, its still not that hard to get your opponent in the air unless it ends up being a trade fight.