Idea: Instead of breaking the treasure, you have to steal the treasure
More information: The treasure would have an interface, where each treasure would have say 10 coins. If a teams treasure have at least 1 coin, all players in that team can respawn. If the treasure is empty, players will no longer respawn in that team. Players will be able to add coins in the treasure, but only 5 per team. That means they will buyable for 5 emeralds each. Once reached the 5 coin cap, they will not be avaible. But if the all coins were stolen from your team, you can NOT buy coins to put them in your treasure (cause you don’t have a treasure).
Hope you like the idea, but I don’t know if it’ll be implematable.