Idea - Magnet Boom Box
Qualities
It will be more harder/rare to get since it’s the black hole of doom
Just like the KB Boom Box, it will be unthrowable, hence you have to place it within your reach.
It will ignite faster than other boom boxes, let’s say a 1 second delay
Range
Around a radius of 5 blocks will the magnet boom box suck force of you and your opponent/s to be pulled towards.
Purposes
Preventing players from escaping from you, especially those who have a lot of Swiftness Spellbooks and KB Boom Boxes.
Possible Abuse
→ I thought of some kind of abuse that this may have, just like when placing it between you and your opponent’s island, whilst you and your opponent having a staredown, both of you will get sucked in the tnt, while only you are aware of it be happening, hence the opponent’s doom.
So, Magnet Boom Boxes can only be placed in Original Generated Blocks, the maps itself. So any player made structures and bridges and blocks, will not be in-coded for the magnet boom box to ignite.
→ Another possible abuse may be when placing the magnet boom box before a block. Possible player traps might be used in this.
So, The Magnet Boom Box will only activate, if when within its 5 radius of blocks, has no broken blocks void holes.