I think that the fireballs and dragon breath balls purchased by players themselves should not harm themselves and their teammates.
Yeah when spamming this is super annoying and it could also make fireballs be used kind of like a wind charge but less powerful
I think the self damage is a risk that makes using fireballs more strategic. Too close and you die, simple as that.
This would make spamming too OP. It should damage you.
You do realise how insanely overpowered fireballs are? They can do like ten health for some reason, and you can fireball jump really far. As it current is, you can’t use fireballs close-range because you’re more likely to do more damage to yourself, and fireball jumping is basically useless because it leaves you so low. Removing self-damage removes these reasonable compromises to fireballs.
Also dragon breath balls don’t exist.
Also just use windcharges if you want to avoid damaging yourself.