LTMs are great modes, i love Speed Builders, Manor, and all the Mega modes.
Why do they have to be LTMs? I understand Mobgame/ghost invasion and Manor being LTM as they are themed, but why cant the gamemodes stay?
Please consider either always keeping LTMs or putting them on a 1 month cycle of on/off.
I just feel like these amazing modes shouldn’t go to waste
Not Manor, that’s only for season 2.
The LTMs like Speed builders will be kept till they lose popularity as seen here: Speed Builder’s Gamemode
Ltms, it’s in the name.
Yes, but why not keep the good ones forever?
can’t have them all at once bc playercounts but I definitely agree they should cycle
What would you classify as “good”? imo, sb should stay. But none other.
I think they should be kept as cs options, but not kept forever.
Thats exactly what they’re doing. If a ltm is good, it’ll keep players and stay, but if it dies it ultimately means it wasn’t a good ltm and will eventually be removed. When the Hive released the arcade, it added two gamemodes that were previously ltms, groundwars and block drop.
Ltms will be removed overtime if they aren’t popular, it costs money to keep them updated for the few players that play it. It splits the playerbase of the main game, making queues longer or even disabling pbmm in pvp gamemodes. Skywars had that problem for a long time, making that game die out even more since mobile players hated getting queued against kbm players. Since they removed some modes from it, more players are able to enjoy skywars.
As for ltms like manor, not once did they ever say its a season exclusive ltm. It may come back in the future, possibly revamped or the exact same.
Keeping them as a cs option would be amazing, but I doubt it’ll happen.
Maybe like a time machine that every week cycles to a random time where a specific version of the ltm appears and there is a time machine leveling and you get a tardis maybe?