Idea:
The Spell of Luck increases drop rates of ores. Chances of doubling items, such as a 50% chance of dropping 2 diamond pieces, or 75% chance of gaining 2 absorption hearts instead of one.
More information:
Recently I saw on the buzz that the Hive was in need of weekly items for Skywars. I originally had this idea for a Skywars kit, but modified it for a weekly item. Obviously the chances are up to debate for balancing, but it only lasts about the same amount of time as any other duration spell.
It’s also possible that this could be a low durability pickaxe that has the luck attribute. This would make it possible for the player to choose specifically which ores they would like to mine instead of limiting them to whatever they can reach during the spell’s duration. It really just depends on how OP hive wants weekly items to be.