Currently some NPCs have items to hold while others do not. My idea is to have all NPCs hold an item shown below.
- All Npcs will get a unique item to hold
- I have made 2 items per game so that if there were 2 npcs, both will get unique ones
- I have also done games which won’t come back like Snow Wars just to give all NPCs some love
- Quite a few of these items were recreations of hives, so they could easily implement those items
Below is optional, you may choose to read it or not. It doesn’t really affect the post too much. Just gives a bit more insight as to what NPC holds what
Survival Games
(The survivor keeps current item)
NPC 2 aiming with a bow and arrow
Block Drop
Speedster holding Jump boost potion
Runner holding speed drink
The Bridge
The Bridger holding blue concrete
NPC 2 holding red concrete
Ground Wars
Clucky holding Golden egg ontop of its head
NPC 2 throwing explosive egg
Capture The Flag
(Currently both npcs have an item, but i decided to give them a bit of a upgrade)
The Capturer holding blue flag
NPC 2 holding red flag
Murder Mystery
(Dectective sloth keeps current item)
NPC 2 holding iron sword
Treasure Wars
(NPC 2 keeps current item)
Treasure Hoarder holding money bag
SkyWars
Sky Fighter holding knockback boom box ontop of its head
Sky Goddess holding ender pearl
Just Build
(Rob the builder keeps current item)
NPC 2 holding a stack of bricks
Hide and Seek
Ultimate Hider holding megaphone
NPC 2 holding grass block
Deathrun
(Death keeps current item)
NPC 2 holding a chain with a skull
Ghost Invasion
Witch holding mushroom
NPC 2 holding eyeball
Retired Games
Snow Wars
Snow golem keeps current item (Snowball)
NPC 2 holding Santas sock
Sonic’s Party Games
Sonic eating a chilli hotdog
Knuckles holding a ring
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