Idea: Currently, when using the Void Walker kit, you’re guaranteed to survive a fall to the void exactly 1 time. A change I think might be really cool would be to instead change this to a 50% chance every time you fall into the void instead. This I feel would balance the kit a lot more and make it more interesting, as now the Void Walker is not guaranteed to survive a fall, which would prevent the annoying occurrence where Void Walkers jump into the void to avoid getting killed with full certainty they will live. Moreover, managing to survive a fall into the void multiple times in the same round would be a really cool experience, as it becomes exponentially more and more unlikely every time. However, this is just my opinion, and I’d appreciate any feedback.
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If you want other users to vote for your suggestion, make sure to change the category to #suggestions-skywars. I would vote for it.
Thank you! I’ve changed this post’s category to a suggestion so you can vote on it.
sure would be fun throwing half your games because getting the respawn after a tactical void is a game of chance
just dont tactical void
its an occasional bonus then if you get hit off or something
even then why should i rely on rng to respawn
its not like your health will be fully restored every time
not to mention that it says this:
“managing to survive a fall into the void multiple times in the same round would be really cool”
like it would be for you but i bet one person is gonna get annoyed at this guy getting lucky with respawns
I like this idea it’ll definitely nerf void walker a little bit so it can be as balanced as other kits
i only said that with the idea of it being a nerf so people didn’t rely on it
also admittedly i didnt even see this because i skimmed the post
your future looks bright little one…