TW should have the healing-from-kills mechanic that SG has

If needed, it could only be in affect once your treasure is broken.

Simply because nothing is more annoying than having to fight several people in a row that you are clearly stronger than, then dying anyway simply because you just had to win 5 fights in a row.

yes! sg anti-clean is very nice, and it would be great to be implemented in tw (and sw)

if not, maybe regen 2 for a couple seconds on kill would be nice


Sound like it would be easier, and more fun to frag out. I think it would be much more useful in skywars though