That would make it way more fun!
Im pretty sure alot of ppl has suggested this but this is no.
No thats fee kill and is pure luck. This would ruin block party. It can be done in cs tho
They have added this but only in custom servers,should be in the accepted ideas
then a small know back and ability to use it only when the music plays, however it’d be too op
its on custom server
Absolutely not that would be so annoying
Adding knockback nemos to block party would be too overpowered, due to how easy it would be to obtain, and how easy it would be to eliminate someone.
Obtainment
Nemos are balanced in block drop because there are 6 different items that can be obtained from powerups, and with only 1 powerup spawning every 20 seconds, it takes about 2 minutes on average for a player in the game to get one.
In block party though, there are up to 3 powerups that spawn each round, and if nemos were added then there would be 5 different items that could be obtained from them. This would mean that on average every SECOND ROUND a player in the game would get a nemo.
Ease of elimination
In block drop, there are several levels of blocks, and each level is pretty big, allowing players quite easily to run from players who have a nemo.
In block party, there is only 1 level which is a small square, meaning players will often be near the edge, which would allow them to be nemoed off. Also often players will have to bunch up on a small area, meaning someone with a nemo could eliminate anyone if they use the nemo at the right time, even a player with a colour teleporter.
This would lead to skilled players losing just because someone else has a nemo, and usually there would be nothing they could do about it.
Solution
It could be balanced if they make it so a nemo can only be used during a round (not in between rounds) and also if they added barriers around the play area (to make sure players don’t get hit off the map).
I also have an idea for a block party ltm based around nemos which I might make a suggestion about.