It is worth it but the hive isnt going to so this anyways its frustrating when the gane last 10 seconds bc people want to leave the game if you dont want to play the gsme then dont join it just ruins the fun for other people
Level-based Queuing can make more hackers get in your game. If you are a noob at ctf for example youâll find hackers.
Because hackers mostly get banned from their main accounts and they make new accounts.
Not really. There are the closet cheaters who serve no other purpose in life other than hacking, and there are the so called âMacro Mainsâ that hack on their main accounts and rarely get banned.
This is exactly why I never play CTF and never will, that is EVERY game for me and it freaking sucks
YESSSSSSSSSSSSSSSSSSSSSSSS GREAT IDEA I NEVER GET A TEAMATE IN JUST BUILD
ALMOST NEVER P.S So is the reason why i never get a teamate because they just leave
NO NO NO NO, say internet goes out, you need to go, or you are being bullied. This would be terrible.
what my minecraft crashes
Maybe instead of bans, add a short cooldown or delay in matchmaking. Something like that would be more fair. I donât think bans are the right way to fix this. Sometimes people leave for legit reasons like me; I disconnect from the server, not on purpose; it just happens, and itâs out of my control.
Not voting cus i always disconnect cus of bad connection or crash (especially in jb)
I donât like this idea, because it feels like itâs forcing people to play once they join. What if a theme in Just Build is really bad and you physically canât build it, you get a Bedwars map you hate due to how it plays, if you get bullied by sweats who spawn kill in CTF, get destroyed in The Bridge and want to leave early to play a new game, or perhaps whatever other reason there is.
While I do think it is actively harming your teammates (similar to hacking, but that doesnât affect your teammates, that is unless itâs just build) I think it should still always be up to the player on whether they want to leave. As people like w0rsyn said, make a cooldown of some sort, but donât ban.
What if you can leave as much as you would like before the game starts, but after a certain amount of times you leave IN the game (on games that arenât solo) it warns you then later punishes you if you do it too much in a short time span?