Survival Hunt: New LTM

A new age of Survival Games has arrived! :shocked: In this new LTM, you put your pvp skills to the test. Like that’s nothing new :upside_down_face:


How it works and what’s it about:

Survival Hunt you spawn and respawn with a base set of gear:

A set of leather armor,

A stone sword,

And, 5 cooked chicken.

In this LTM you spawn in random locations (middle has The Vault) and try to kill as many people as possible in 10 minutes or try to eliminate everyone. Chests spawn like normal with the same loot, excluding leather armor and wooden swords. Chests refill every 2 minutes due to all the players respawning.

This game mode has 30 people, and you have 3 respawns for max gameplay. If 2 people are tied for kills are tied by the end of the 10 minutes… they’ll go into a 1v1 deathmatch lasting 3 minutes.

When you die you keep some of your gear (kinda like luck of the draw in bw) you will spawn a gravestone with your gear but you cannot open it.


Gamplay Updates:

There was a poll for this and gameplay updates won! So now we have something called The Vault.

The Vault is similiar to middle with all the ender chests expect there’s a barriar at mid which opens at 7:30 (2 minutes and 30 seconds after the game starts). In the vault lies OP enchanted gear


Kill System:

You can gain kills by killing people (obviously) and if kill someone with no more respawns you’ve successfully eliminated them! When you eliminate someone your kill gets counted as 2! And you get an extra 1 XP :smiley: There is no duos mode so sharing kills is not a problem. Try not to die you’ll lose half your kills! Due to losing kills, kill XP is calculated after you get eliminated or at the end of the round.


XP:

The XP system is slightly tweaked to fit the difficulty and kills of this LTM.

Kill: 2 XP

Final Kill/Elimination: 5 XP

Win: 20 XP

Cache Cow: 30 XP

Making it to Deathmatch: 20 XP


Notes:

The only reason winning XP is so low because the winner will have racked up the most kills therefor, XP.

Cache Cow XP is so high because there is double the players. You do not lose elimination kills when you die.


That’s all! I might add or change things depending on your opinions.

1 Like

SG is like nothing changed expect more levels since it has released, only Solo and Duos game mode. We might be bored having only 2 modes. So SG LTM would be interesting! Voted!

Poll time because I feel like it.
So what do you want?

  • Gameplay Updates
  • New Maps
0 voters

Please vote so i can make this post more interesting

This honestly sounds very fun. You have my vote. I think the sword should be at least stone, rather than wood. Also forty-eight people is too much; it’ll never queue, but twenty-four or thirty sounds good.

I love survival games, and it’s sad how small the player-base is–due, in part, to the developers’ neglect. This will help boost popularity.

1 Like

Thank you for your opinion. I wasn’t sure if I should put 48 but decided to stick with it. But thinking about queue times actually 48 players is a insanely long queue time in non peak hours.

1 Like

Wait if i die but i looted a chest do i respawn with the gear i looted

did you not see this part… XD

do u really think I read the whole thing lol

you read it so go vote now

What if i dont want to

bump (means please vote)

1 Like

if its one of the lower end games like ground wars, that would only be two games at a time so 24 is totally better. Edit: This could be a survival games ltm and then they could update sg along with it!

and i never bumped it so yeah nvm didnt trealize u weren’ttalking to me

(avg brainrot in 2026) but yeah I was just bumping the post and asking people to vote

I typed wrong and I’m brain rotted aren’t u the kid who spends 9 hours a day on screens

exactly…

there was sarcasm bud, pretend there is a question mark after rotted