Set timer in CTF when flags are captured

The game just stalls when both the teams capture other’s flag in the game and continue to stall,
To make it less repetitive

  1. When both flags are captured, total time should be reduced to 3 minutes, if both teams will fail to capture the flag within 3 minutes, the game will end

  2. Flag cursing should be available after 30 seconds of when both teams have the flag

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Nah that reduces the win rate for ppl especially if they know a glitch or a missing barrier to get away

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That can be done currently as well

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Instead of having the game end after a 3 minute countdown why not just have both flags return to the bases bc your right it’s a real stallmate when no one can score

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An end to the game would seem abrupt and harsh. i agree with @TouristyTea225 that instead flags should be returned. Making flag curse purchasable earlyer would also be helpful tho.

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I know that and that was my point, so if someone knew the barrier glitch then they could go through, basically getting 50xp for free in 3 minutes rather than ten or even fourteen

I think three minutes is to short and what if that play that both teams have the flag happens and the game finishes

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I agree tho , cuz this will drop player winrates and make hackers get out of the map border and stall

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