Affected Service (Game name, hub, or global):
Global (Most Notably Capture the Flag)
What is the bug?
When playing with Ray Tracing enabled, certain custom models with semi-transparent pixels appear black. Reverts to normal when Ray tracing is turned off. I have tested this, and it is not a result of any texture packs I use.
Device(s) & Version
Windows 10, 1.19.2
Screenshots and/or video: