Reworking Colors on Levels

This is coming from a point of view of a max in all games grinder.

As we all know, when we reach level 10, 20, 25, 30, 50, 80 and 100. The color your level number is will change. Now personally when you look at the only 2 games to have 100 levels, both with 5 prestiges, theres a slight issue i find with the levels 50-79, also known as the Greens.

In Murder Mystery, the greens take up ~40% of an entire 100 levels grind. And for Treasure wars this is also the case.
I feel like the greens last WAY too long considering theyre not the last colour before level 100, i among others often get heavily demotivated we feel stuck at the greens. Level 80-100 zooms by and 1-49 is lightning fast, but then 50-79 feels like you’re there forever.

So my idea is to change up the levels you reach a new colour at, I’ve drafted an example here

Ive chosen to give each colour up until Greens 10 levels. I hate that yellow and cyan are only 5 levels each. They are finished within a day each.
While Greens has 5 levels less, giving reds 5 levels more makes it the colour youre typically at the longest.
This order i drafted created a steady hill feel to grinding, having 10 → 10 → 10 → 10 → 10 → 25 → 25 would help make a level 100 grind feel more steady, as each color will progressively take longer to progress through which is how i feel it should be!
Theres also a hidden feature within this idea that EVERY max level on EVERY game will get their own unique colour compared to their lower levels. I dont like being a level 75 in deathrun and Skywars yet being the same colour as someone 25 levels below me. People max level in a game deserve to stand out more for the effort they have put in!

Sorry if this is a very long explanation but hopefully people like this idea :slight_smile: it makes it both feel easier for grinders and partially more rewarding for max levels being able to have their effort stand out more in lobbies ^^

im personally quite fond of what you would change the color levels to be. however regretfully it will likely stay the way it has been for years. (may i add that a color picker at max level would be fun to have?)

4 Likes

Seems right for customizable the pre-fix color levels when you reached 100 level max.

2 Likes

This is also a neat idea as it gives max levels extra freedom, i feel this should only be applicable to games that will have 100 levels though. Imagine picking your color when youre just level 20 in just build with 3 colours to choose from :skull:

2 Likes

I agree that this would be way better because it won’t be the basic color and you don’t need to worry about the same color for level grinding, like colors such as, red, blue, yellow, green, purple, orange, maybe even white

2 Likes

They should just rework the whole level coloring system like they said they would love to do in an official forum post from 2019, which has since then been deleted due to the category it was in being deleted with the forums update almost a year ago.

Most of the community agreed that there should be more colors and that colors should be rearranged. One thing I remember was that like 80% were for red being the color for maximum level, which feels much more like a last color than the current dark blue.

Just changing the numbers slightly isn’t the way to go, no color should be used for 19 or even 29 levels (red/green). And making both be 24 feels even worse to grind.

4 Likes

Yeah was gonna suggest the same thing😅 to change the aqua, yellow, and pink colors but sadly my votes have reached the limit so I’m not able to vote
so yeah I agree

1 Like