The leap actually sucks. Runners can just leap over most traps with no problem. Being a death already has barely any benefits but with people leaping over traps it makes it way too hard to get any xp.
No, or the runner would have trouble on large maps. The game should be balanced on both sides.
Maybe we can adjust the cooldown time.
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If you want the deaths had some chances consider a post before (adding lives system once you run out of lives you are eliminated)
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Even on their Java server they had something function as leap.
But it’s three green cube and none of them leap front, one is left one is right and one is leap back, so if you want to leap front you need to turn your sides. (Maybe we can use this leap? I know it’s not friendly to mobile players)
I know it’s annoying, but with the leap a way to counter it is do the trap right in the middle of their momentum from leap and sometimes it works. Also pretty sure it’s a dupe, I don’t have proof, but it still rings a bell.