Idea - Making it so that quests are not the same to every player
Ever experienced going for a certain quest, but always failing no matter what? Perhaps of personal skill, unfortunate, or the most common, other players are also aiming for it, which makes the quest success rate very low.
For instance, Open Cows in SG/Open Supply Drops- 30 Points ----> Now people will spread out evenly finding it, instead of going on a normal Survival Game. That’s whats making it difficult…
Another, Be Top 3 In Death Run/Be Top 1 In Death Run - With this much pressure to every player going for it, The success rate is soooooooooooooo itzy bitzy tiny.
Players can accomplish quests a bit easier now since it will be randomized for each and every player going online.
Players who play together may not accomplish the same quests at the same time, since it will be randomized.