New game: QUEST MASTER’S RUN
Quest Run is a new gamemode where… you complete quests… but in a more competitive way!
- Rules:
First to complete 3 quests win!
In this game will be chosen 6 quests (on vote, and Hive+ doubled vote).
In votes options will appear 1/3 hard quests, 2/4 normal quests, 4/6 easy quests.
The quest are the same you can complete without compete.
All Players will be teleported to one random sub-game (and a random map) of the 3 quests and they to complete the quest should:
- Complete the quest
OR - Win the sub-game
(You can win a sub-game with at least 3 players joined)
Everyone who will complete the quest will be teleported to the next sub-game.
If you lose the sub-game (Ex: Treasure Wars, you get killed and your treasure destroyed) you will be teleported to another one.
You can win a sub-game by doing the things you usually do in the normal game.
Since this game uses Quests you can earn XP… but also QP! If you win a game or you’re 2nd / 3rd you will be rewarded with QP of the 3 quest completed halved.
Example:
You completed and hard, a normal, a easy quest:
30 >>> 15
20 >>> 10
10 >>> 5
You gain 30QP!
NOTE: You can win only 4 games x day (or if you’re Hive+ 8 games x day), then if you win you’ll just get XP but not QP.
- Hub NPC:
Our almost best friend!
- In-game unlocks:
- Capes: capes like DeathRun!
- Teleport particles: particles after you won the sub-game or completed the quest
- Kill Phrases: a phrase used when you kill any player in any game
Default unlocks:
- Cape: none / Minecraft cape
- Teleport particles: none
- Kill Phrases: Player1 killed Player2
- Level Up Unlocks:
Capes:
- Nether
- Emeralds
- TNT
- Worldwide
- Love
- Coin
- Cubee
- QP
Teleport particles:
- Purple sparkles (Ender particles)
- Green (villager happiness)
- Explosion
- Blue sparkles (water)
- Red sparkles (love/hearts)
- Gold explosion
- Confetti
- QP sparkles
Kill phrases:
- Player1 eliminated Player2
- Player1 helped Player 2 to fly
- Player2 didn’t want to live with Player1
- Player1 had care of Player2
- Player1 did marketing with Player2
- Player1 made a surprise for Player2
- Player1 had more QP than Player 2
Feel free to suggest anything and tell me what you think!