Quest master rewards

Add oher cosmetics as quest rewareds.

Just as an idea you could put hats, backbling, pets and those types of unlockables on a rotation for each month. (So one month it will be a pet, then the next it will be a hat and so on. But keep the costume.)

Hello @Nova9537 ! Welcome to the forums! :beedance:

I don’t think this is a good idea. The hIve makes profit from these pets and cosmetics. Adding them to the quest shop would significantly reduce sales. We already have a costume and a costume gift that’s worth 310 minecoins each. So adding more cosmetics would just be a problem for the hive as it would reduce sales.

2 Likes

Well, if you think about it that way, why did Hive make it possible to get cosmetics for leveling up? They could have made more money if they had made it paid, right?
Overall, the Hive cosmetics system, both in minigames and in the main hub, seems weird and impractical, why not make it so that in minigames players get not items, but coins for leveling up, which could then be used to buy any cosmetics. Also about the main hub cosmetics, it could be divided into two parts: very beautiful cosmetics available for Minecoin, and “poor” cosmetics that can only be obtained after a long and difficult farming of QP from the Quest Master.
In order not to destroy the Hive economy, it would be reasonable to increase the range of cosmetics to 7-8 items with a monthly season system (Every month they bring in new cosmetics in the style of the month or holidays of this month)

I agree with this, but they should definitely add a larger quest master shop with possibly other special cosmetics exclusive to the quest master. I think this is an overlooked feature and should be added on to. Voted!

Chat, Bi-Monthly hats?

1 Like

Overall, there could be a lot of “temporary cosmetic items” added to Quest Master.

Hats are easy to make and are pretty cool. I don’t see why not.

1 Like