Practice Mode!

Parkour Worlds has a large difficulty spike in World 4. As such, the majority of players struggle to get to even the first checkpoint in some cases. I think a practice mode would be really useful for those people. Here’s the core mechanics:

1. General Mechanics :toolbox:

You would become invisible to everybody else and whatever you do would not count as an actual run. To help focus, you would not be able to see others players. You would be able to fly around each world and practice parkour anywhere on them. You can set custom checkpoints using tools provided in your hotbar. Invincibility would be optional instead of forced as an item in the hotbar. If you decide you’re done practicing, you will be returned back to normal and tp’d to the spawn of the world you’re currently on to preveny shenanigans. Detailed explanations on each mechanic below:

2. Flight :wing:

Think of it like being put in creative mode, but you only get flight Flying like vanilla creative would be really annoying though, so it would be accessible with a :wing: item in your hotbar to turn on or off. So that way you can practice double jumps without accidentally flying. You would be able to fly between parkours and worlds, so it would be easier to practice different parkours.

3. Custom checkpoints :in_hole:

You would be able to set up custom checkpoints only visible to you. You can select a start, an end, and checkpoints in between. This way you can easily practice segments of a parkour that give you particular trouble. There would be an item in your hotbar to create these and teleport to the start and checkpoints you set up. Dying would also automatically teleport you to the last custom checkpoint, the start, or choose to be teleported to the last solid block you were on before making a jump input for easy repeatability for practicing a specific jump. If you utilize the custom checkpoint system, the checkpoint system in the level already will be ignored. You can only place checkpoints on solid blocks and custom blocks. For example, you can set up a checkpoint on one of those lava pillar basalt custom blocks in Dragon’s Dare, but not on lava nor in the air.

4. Invincibility toggle :flexed_biceps:

An option in the hotbar to toggle invincibility. Some may want to be tp’d to the last checkpoint and some may want to be teleported to their last jump. If invincibility is off, players will respawn either at a regular checkpoint, one they set, or at the last solid block they were on before they pressed jump. If invincibility is on, Nothing will happen to you when you miss a jump unless it is void where you will be teleported whether or not you like it.

5. Additional, possible features (OPTIONAL):red_exclamation_mark:

Putting players in a server for practice mode only might be a good idea for easier implementation and less possible bugs. You would not be visible to other players in this server. Allowing players to place temporary blocks (Like dirt) to aide them that only they can interact with. They would be destroyed once the player exits practice mode. To be clear, no players would not be allowed break blocks they didn’t place. Racing your ghost in practice mode could also be cool. I don’t know why you wouldn’t just do it in a normal run but, this is why it’s in this section.

I realized that I forgot to mention that being in practice mode makes it impossible to pick up star coins and get a time documented. Also this idea was inspired by another parkour game.

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Welcome to the fourms!! Great idea, voted :slight_smile:

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Thank you!

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I want to add more stuff to this idea for example: What it would be a checkpoint?
How I can remove a Checkpoint and more.
respondeing to the first question:
What it would be a checkpoint?
In the inventory can be a diamond,emerald or other minerals and with other textures. But when this is placed the item will spawn a flag with the item chosed previusly,
and about:
How I can remove a Checkpoint?
Its simple just the item that they have chosen with a texture barrier adobe it and Done! you have removed a checkpoint
Another question I’ve asked myself
How to enable this mode?
When you start the parkour in your inventory you can view an checkpoint when you click the right-click the checkpoint will be placed.
What Happen if I finish the parkour in practice mode?
Nothing, only in your best time will not updated.

Well this idea is really good especially in the Volcano world in that world the parkour is really but really hard so the new player can practice the parkour and beat it in less time

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This is a really cool perspective of instead of being in /fly, having a way to set checkpoints. I really like it. Being in /fly could make building momentum really annoying so this is definitely a really good idea!

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I cant do jungle cus MY STUPID TABLET DOESNT STOP LAGGING!!

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Bumping this because it got a lot of upvotes but the latest activity was a month ago so I think it got buried.

I know this is from a few months ago but yesss! This would be so helpful! There have been so many times where my friends lost their rag because they kept missing a block in parkour or just kept falling off. (One of them has not found that rag since and he still loses it over parkour… even though he plays it often.) Ik part of it is skill but a practice thing would be so helpful!

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Welcome to the forums @Shogunater ! (over 2 months later)This would be good. However, I kinda did quit parkour worlds because of it not being fun to me anymore. I see it as a more of a game I sometimes jump on when I wanna play something chill. Again on the idea, however

what does this mean?

Just because you quit Parkour Worlds, doesn’t mean other people have. And you can fly around the level to get to the specific area you want. But you’ll have a way to stop flying and go into survival mode to practice.

Edit: I did not see the part where you said you’d agreed to the idea when I originally read it, my apologies.

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They said they agreed with the idea, you don’t have to argue with them

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Bump! :beedance: :beedance: :beedance:

I still believe in this idea even after a year of existing. As such, I completely reformatted it in a way that goes in much more depth and includes new features. Please read the updated suggestion for said new details.

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