Here is a kit idea I cane up with a bit ago, and in sharing it now
Here it is:
Items:
One loyalty 2 Trident
One water bucket
One hit Knockback Nemo(slightly nerfed, does less knockback)
Maybe a fishing rod?
Ability:
Gain one one hit Knockback Nemo(same as the starter) per kill
I feel like this kit could be good, a counter to the void walker kit.
I mean it needs to have some reason people would pick it.
Anyway, that’s all for now, thanks for reading, and please leave feedback!
I think that kit has too many items/perks. In my opinion it should be split into two, the drowned kit, and the fisherman kit. The drowned kit will take the Trident and water bucket, while the fisherman kit will take the fishing rod and the nemo with the ability.
Either way, great idea! Voted!
3 Likes
Yeah, that works. I was thinking the fishing rod might feel out of place
2 Likes
One hit Knockback Nemo per kill? If the player has too many kills it’ll overflow their inventory
1 Like
How? They stack in 64. You can’t get more than 12 kills in one game.
3 Likes
they only need 1 knockback nemo and uh yeah about the inventory overflowing maybe i was wrong
1 Like
No. The nemos would all be one hit.
Anyway great idea. Voted!
2 Likes
This is a great idea however, the trident is literally op. In normal pvp (without throwing), it deals the same damage as a sharpness 1 diamond sword so… maybe add a bracket to saying (does same damage as iron sword in melee combat) I also don’t think the fishing rod is a good idea as the baller kit would be rendered useless.
1 Like
The fishing bober only work if it hits the head. It would take a lot more skill to use in that sense and is intended to work in for trapping or closing the distance between you and a opponent.
I really like this kit, but a trident is to powerful. it does as much damage as a netherite sword.
there’s a reason it’s only in the vault.
it should have a way to nerf this, maybe slowness or weakness or something?
2 Likes