Idea:
Idea:
Name: “Pirate Wars” or “Pirate Rivals” (or something similar. If you think a different name will work better then leave a comment)
Have two islands across from each over with two teams from 4 to 8 pirates (players) on each team. They each have generators (like BedWars) but they have a fort with catapult(s) on it that will shoot TNT and blow up players or the enemy fort if they upgrade it enough to have that much rang. They can also send out groups of pirates (players) (have a floating pirate ship that will float to mid which is a very tiny island between the two) there has to be at least 2 people in the pirate ship in squads for it to move and 4 people in mega… The first one to destroy the enemy pirate king wins. (an NPC in a throne at the back with lots of health similar to the amount of health to the big treasure in treasure wars mega)
(At mid add two towers. And make the map foggy so you can’t see to mid or the other island. But if you claim the towers at mid you will be able to see better and further)



(Edit) There will also be a gate enemies will have to break to get into the castle to kill the king (it will have similar health the king)
And to give more details. Players will spawn in the castle and can right click to open the door and will automatically close after 2-5 seconds. The generators will be outside of the castle along with the merchants. And the catapults are on top the castle with stairs up to them… With an upgrade tap next to them… How they will work it the player steps into a specific area it will then make the players control the catapults. (It starts out with plain rocks and you can upgrade to TNT) They can turn. And aim the catapults.
No… It doesn’t have anything to do with treasure wars… Well it can relate somewhat but so can everything else.
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Bro just said that because pirates relate to treasure wars 
Bro did NOT read the post 
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But there is gens, and you destroy a pirate. It’s way to similar to bedwars/treasurewars.
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There are no treasures against enemies, you don’t attack enemies if I’m not mistaken, it’s last hit wins. @Tyler28821107 It would make more sense to be able to kill enemies so they don’t steal last hit though 
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I’ve thinking about it… And it would make sense to build it as a bedwars mode just add it to the BedWars hub… Even though it’s not technically BedWars.
I also built a small demo. But I don’t know how to put screen shots on this.
You do attack enemies… So you pretty much have to go to the enemies base. And break the castle door… Before they kill you, (they can also upgrade it, along with their king) or you can just fight everyone at mid until the time runs out or something. So pretty much you just break into their castle kill the king and you win… I guess…
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At that point just add back TW.
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It’s not treasure wars though. Although I wouldn’t mind if they added that back. But it’s literally completely different
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I see no point of hive to add this in because it is just treasure wars
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The only thing that it has to do with treasure wars is it has generators. And “Pirates” sound like it has to do with treasure wars.
Treasure wars doesn’t have a castle with catapults. Doesn’t have a castle gate. Doesn’t have a king. Doesn’t have towers at mid that actually do something not just for looks. Doesn’t have fog on the map. Doesn’t have moving ships… It has a lot of different stuff.
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Ok and sorry but the idea is good but more thought in it. I do not think that hive needs to have this.
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