Idea:
Hello, I wanted to give my suggestion for a new way This mode would be called “infection” La would have about 17 players and one of them is the infected This infected will have to collect blood (redstone block) to charge his strength and be able to execute / contaminate the other players The more infected, the more likely they are to win they have Those who are not infected, can collect ores or items hidden in the maps, to complete a certain mission and win the game of the infected There could be way more players if you want
More information:
The infected person can change his form and camouflage himself as another player if he prefers
What is the mission that the people that aren’t infected have to do? Also, please vote for your own suggestion, otherwise it looks like you don’t even like your own idea!
This seems very similar to Ghost Invasion, the Halloween game, just with zombies.
As well as this being a repeat of The zombie infection mode, please use the search bar next time in case your suggestion has been suggested prior.
I believe you can close this @Hlzyzptlk
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I believe when you are playing as a non-infected, it can be very different. And then as zombies, you need to charge your strength to do anything, compared to ghost invasion where the non-ghosts hide and run and the infected don’t need to charge up. Though Orbixx’s point still stands, it’s too close to it to be added.
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