New hide&seek gamemode

Instead of 1 seeker and if a hider get killed it become a seeker , in this new gamemode there’s 2 teams , seeker and hider

If a hider get killed , they can do nothing , and can only hope that at least one of them is alive

When all hiders die the seeker team win (ofc)

When 1 hider still alive till the end of the game , the hider team win (ofc)

In this gamemode an emote will automatically be played for a specificied time , but the hider can choose wich emote to play

For each hider that still alive , all hiders get more XP after they win

For each hider that get killed , all seekers get an XP , but the one that kill that hider get more XP (all seekers get XP even if they don’t win or kill a hider , but only if one of them kill a hider

Idk how many players will there be , or how many second the automatic emote will played , but this is my suggestion

8vs8
30 seconds

Lastly , thx for reading my suggestion !!

This sounds very similar to regular hide and seek, where although you don’t really have teammates functionally there are two sides. Can you explain why you think this has enough differences to be a unique gamemode? I personally feel that its too similar.

(Although it sounds amazing, logistical concerns that’s all.)

I can’t explain much , but the gameplay is different!

If u die as hider , u can only hope one of ur teammate still alive , different in normal gamemode where u technically still alive but as seeker

Automatically played emote , this make sure hider cannot just hide in one area and just stayed there if a seeker is nearby , until the end of the game.

Lastly , in this gamemode teamwork is more needed than normal gamemode since u can only stayed in one team