New hide and seek gamemode: mob hunt

Mob hunt
same as block hunt just hiders are mobs!
seekers only have 10 energy bars and if a seeker kills a non player mob they will die and respawn in 10 seconds they will ne different maps with non player(normal) mobs also e.g. barn mobs: chicken sheep etc
if a player is a mob it will not increase or decrease their health it will also not weaken or strengthen the player

all the same block hunt rules also apply like if a hider dies they become a seeker and the seeker smasher tool

You will not be able to turn into baby mobs because that will be too powerful also all hostile mobs turn passive

also add easy parkour around the map for more fun!

Lowkey, you might be onto something.

Would be an interesting variant on the formula for a niche an already audience.