I personally believe there may be some problems here
Netherite armour in vanilla Minecraft reduces knockback to an extreme level. It would be very difficult to fight players who take little kb. It would also be very hard for us moderators to police such a thing, cheaters could argue that it was simply their armour.
Netherite’s main properties are its knockback effect; without this, there would be little point for it. It would simply be a cool looking armour set, which could easily be achieved using texture packs.
Willing to be persuaded otherwise, but I believe Netherite in its vanilla forum would be unbalanced for a game like SkyWars.
If you have an idea in how this would be implemented/balanced, please reply!
Hive owner?! I’m a huge fan of your server
I was thinking about it in depth, there would be no way to make Netherite balanced in anyway…and then I had an idea
Perhaps only add the boots or the helmet, a or b, this way players wont have the knockback resistance of full netherite but having the boots would give slight knockback resistance
Take away the less knockback stuff and just have it replace the protection 1 diamond armor, which is just boots and helmets. Idk if diamond armor with protection 1 is the same as plain netherite but it would be more of a quality of life change. Just like how the sharpness 2 iron sword got changed to diamond sharpness 1, so it would be easier to tell what they have. Since boots and helmets have 2 enchants they could be, both have protection 1, helmets also have aqua infinity and boots have feather falling. Netherite shouldn’t be its own ore but has a chance to come from emerald ore and mystery chest, so just replacing the spawns of protection diamond armor in those things. I hope I explained it well enough! …very bad wording for most of it
I think this would be to OP and make the game to long, but now enchantments?
Netherite armor would make it so u cant combo ppl so definitely no thanks on that
no, hate it, this would make pvp so annoying. also ^wdym u cant combo on mobile? comboing on mobile’s just as easy as comboing on other platforms lol
The only possibile use I can think of without being too op, would be to reduce knockback Nemo kb.
I think this is his least hearted comment
crapppp I dint realise it was a bump smh
It also has nothing to do with the suggestion.
netherite armour would just ruin pvp for people who cant click fast so pls no
Bruh to powerfull for netherite
The hive isn’t past 1.16 in most aspects and it would be unfair and there would also need to be enchanted netherite which would be BROKEN.
its more about the kb reduction of netherrite than the prot bonus @Zigitron2000
Similar to diamond armor in sg, netherite armor could exclusively come in a helmet and boot form; it would only be found in ender chests. It could also be a relatively common drop from mystery chests.
Knockback 1 gold swords could also be added to combat the armor’s ability. The swords world add another element in combat, regardless of netherite’s introduction.
Ik this post is old but it was bumped recently. Perhaps netherite could be debuffed to have less protection than diamond, making it’s only purpose knockback reduction. This could balance netherite, making you take significantly less knockback, at the cost of taking a lot more damage than if you had normal diamond armor.
this still wouldnt be balanced as even tho ur taking more damage ur easily starting combos off trades with netherite armor.
I think it could be balanced, however, I also think it would be very unintuitive for new players