Kits don’t change much.
For murderer, it changes what you could get instead of a throwable.
For innocent, it changes the 10 coins reward.
For sheriff, its a boosted version of the innocent kit.
Here are the murd kits:
Murderer: Sword and throwable (10 second cooldown)
Assassin: Sword and invis rune (20 second cooldown)
Serial killer: Sword and Speed potion (20 second cooldown.
Here are the inno kits:
Innocent: One shot zapper
Scout: Spyglass, and a tag. The tag can mark someone with a role. If you mark a person murderer and they were innocent, once they get shot, you die. Mark the murderer innocent, then they’ll lose the mark when they kill someone. You will also die.
Veteran: You’ll get a chest plate at 10 coins, and a one shot zapper at 25.
Here are the sheriff kits:
Sheriff: Zapper
Detective: You still can tag the murderer, but your zapper has a longer cooldown. (10 seconds instead of 5)
Soldier: You spawn with a zapper that has a long cooldown. (10 seconds instead of 5) You also have a chestplate.
Thoughts?