When I’m playing Murder Mystery, even if I have audio decently high, it can be almost impossible to hear far away deaths, which can make it difficult to clear people near me as innocent and limiting the available information. However, there are indeed times where proximity is helpful, which is why I’m not suggesting abolishing the feature, so I think that the volume of proximity at the farthest instance should either be made louder, the proximity sound should be adjustable through a setting in the game lobby, or proximity sounds in general should be toggle-able.
Lmk what y’all think 
Somehow, even though the murder happened nearby, the sound sounds faint.
              
              
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          Bump! Hopefully might be included in the new update that’ll come out 