I know it’s not supposed to be easy to kill seekers, but it just feels a little too hard, so to make it easier the seeker smasher could be a stone sword, the seekers don’t have armour, or maybe the block buster is stone, just something to make it a little easier.
I know it’s meant to be hard, but why is it in the stats then? I have 17 seeker kills (on controller) and all I want is it to be just a LITTLE easier, maybe 5 less hits would be plenty easier for me.
I mean even though my point of playing hns is killing the seeker, it isnt the main objective. For people that dont kill the seeker i feel like this wouldnt really do anything
Any seeker main would appreciate an addition to the game that makes hiders run directly at them instead of away from them.
That said, idk why we would ever want seekers to be easier to kill, the challenge is what makes it so worth it (for context i have over 2k seeker kills across 2 accounts)
To all the people who don’t think killing seekers should be a goal and the game should be just strictly hiding and seeking, it’s clearly designed to allow hiders to mess around too. Hiders can tank 2 hits, can regen, and are given a knife. You don’t have to only hide or seek to play the game, there are other options too.
That’s why I also posted a suggestion for a “distance moved” podium, because people have different ideas of fun, and I like running and killing the people I’m supposed to avoid, and I only want it just a LITTLE easier, I can tank 2 hits, but they can tank 23? I have 22 seeker kills but half the time I die right when I get them around 1 heart (also W btw 2k seeker kills is impossible for me on controller)
But it’s funny to combo a kid who’s playing Minecraft for the first time. Also, allowing the hiders to have a chance at fighting back would make the game a lot more interesting. I’d only upgrade the seeker smasher to a stone sword, as an iron sword would be too op. Think about hiders developing strategies like hiding together and then jumping a seeker if one of them gets found. Also, free kills if you have like 4 functional brain cells.
It’s not funny to grief new players, buddy. Hiders objective is to hide, not fight seekers. Also, they won’t add it, because they want to attract new players, not push them away from the game
So you can defend yourself in situations, where the seeker finds you, e.g during chase, you can knock him out, of a high place, and run away to find better hiding spot. That’s why you get it after a half of a game lol..
Think before you post please, and don’t be salty🫠
The Seeker Smasher should be left how it is. While I agree that you should be able to kill Seekers, I agree that you should be able to hide as well. The problem is, this is all based on gaming preferences.
We all probably play Hide and Seek differently than one another, and a wooden sword seems generally balanced enough to fit us all (in my opinion).