Make A Cap On Emerald Gens

The problem is that the amount of emeralds you get is way too high and needs a nerf. Adding a emerald cap and making it so emeralds don’t generate until someone reaches mid is the correct way to do it IMO. The risk is still going to be there, but the reward isn’t going to be crazily overpowered like it is now.

Also, BUNP. This needs to be added!

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I mean, this is what hive should’ve done instead of making dia armor 28 ems IMO

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Another BUNP

How is this not added already lol. It prevents players from getting good items early game and prevents players from getting too much emeralds late game.

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i changed my opinion this needs to be added

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Yeah it’s a bit unfair since someone could have the requisites for a Diamond sword early into the game and just shred most of the players

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I changed my mind about not spawning ems until someone gets to mid, but there should definitely be a cap of 3 or so ems. Though this should go with reducing the price of dia armor again, as you wouldn’t be able to immediately get it any more after rushing ems once, and it would still reward people who get there earlier than others

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I like this idea, I do not think that emes should not spawn until some one gets there. There should just be a cap of around 4 so they can’t immediately get full diamond but can still get good loot. Good Idea!

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Maybe just have it so emeralds don’t generate in the first 2 minutes of the game.

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Im level 75 in treasure wars and what I do is just try to keep a close eye on mid and if any teams are at mid I go to mid, kill them, and take the ems and e chest them. And if someone manages to get diamond I just hit them off a bridge or combo them off. I dont think there really needs to be a change to gens. Maybe the only change there could be is to make the gens to spawn ems after longer time periods or make diamond armor a little more expensive

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The problem with this is that getting to mid early would give you no reward at all

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That’s kinda my point. Emeralds should be more of a mid to late-game thing. People shouldn’t be able to get things like Diamond Armor so early in the game.

the earliest you can get diamond armor (excluding mega) is at like 3 and a half minutes into the game it isnt that early (at least for my average solo game length) so when someone gets diamond is when theres only like 2-4 teams left

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This would make mid More risky and Less rewarding+Just wouldn’t make sense…

More risk-You would need to camp mid there fore increasing risk and campers

Less reward-This would make it so there’d be WAY less ems then normal therefore makng it less reward

Also if no one goes to mid and lets ems stack up then thats their problem.Just rush md and boom,problem solved

I rarely ever see and dia armors in a game at all ever since the armor price balancing update

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Also instead of disabling ems mabye just disable the ability to buy dia armor until the 20-15 minute mark

Yeah this needs to be added, would force people to have control over mid and actually fight off people rather than quickly sweeping in and out

They are mainly towards the end of the game

But there is no mid-late game in solos at least, so maybe they can work differently in solos/duos(spawning from the start here) than in trios/squads(wait till someone gets there)

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they should also make diamond 24 emeralds along side this.

If this is added dia armor should be put back at 20 imo.

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