Magic Rpg game

A game like Magic and Mayhem from Cubecraft that they removed but different. The game would have the same wands with a different design and the maps would be different like the dark lands would would be named different and look different. The mobs would be different and the way the game works would be different. It would start off with a wand where you can defeat mobs to get items that you can sell for money to buy the wands that can’t be given by a boss. The game progress saves and if someone finished the game and wanted to start over they could type the command /restart that only works in that game. While playing the game there will be secret rooms that will let you obtain items that you can use in the hub like hats, hub titles, costumes, and avatars. In the game you can buy armor that is elemental armor. The game will have up to at least 10 players a game and if you wanted to you can make your own world that you and people you invite can join. At the end of the game you will fight a boss that is so strong that you might need more than 2 players but in your own world you can set the difficulty of the mobs and boss to easy, normal, and hard. There are levels in the game that makes you need a certain level to enter that area. During the game you can upgrade the strength and cooldown of the wand and you can upgrade your armor to make you take less damage. I hope you like my idea that I got inspired by the game Magic and Mayhem.

I guess this may be too much for hive to code.
And you said at least 30-40 players, hive now had 14 games and the game with least players only had 80-90 players, so it’s not friendly to some other games(Hey GW)

Okay the. I will lower it. Thank you for telling me!