Copper seems like a pointless addition, you can just get weapons elsewhere. Punch 1 bow. would be really bad, knockback is strong enough without knockback adjustments plus nemo is pretty annoying and having another weapon like it but long distance would be absolutely busted. Also the redstone changes I’m not too fond of either (I’m assuming they’re replacing the hearts because otherwise it’d be massively overpowered) They’d also be bad because you could easily regain 5 hearts with a diamond apple if you rack up enough of them meaning long and boring fights. Resistance might be a little too op with all of those things stacked on top of it.
Although I do like the Chest tier system
don’t fix what ain’t broke and the lucky ore system really isn’t.
The only change I would want would be a leap spell, resistance seems too op. Not a fan of diamond apples either. I’m okay with a new one and chest tiers.
What I would really want to see is on of those custom settings to be brought into the game, like the one where everyone will get the same item from the ores. I’ll come back in a bit with the post of that to make sure I’m not misunderstanding it, I’ve not played around with it.
Alright here’s the one I was talking about, “Equal Random (Ore) gives all players the same random, regardless of the order they mine ores. For example, two players mining a sequence of diamond ores, iron ores and gold ores will receive the same drop, even if they mine them in different orders.”
I’m sure they added these settings to test if people want it a lot less luck based, I personally am a huge fan of non luck based pvp games.
Ooh to add a bit of risk you could add some more dangers, like maybe if you mine iron ores you could get shot by an arrow.
Also what if you could get an ender pearl from a diamond or maybe emerald ore.
Also you misspelled mystery you spelled it mistery.
Eeeeeehhhhhhhhhhhhh I don’t really know about this. I hate getting hit with the Nemo slap and a arrow that does the same thing sounds kinda annoying, especially with the spammers.
iron ore doesn’t need to give more arrows or blocks, loot is balanced the way it is and more blocks would shift the game towards more running and more arrows would shift the game towards more projectile reliance. It’s all fine the way it is, as running people outa arrows and blocks currently is a thing u can do.
Copper ore is interesting, but idt it should be weapons. Maybe smth related to weekly items or a new mechanic they could add in the future?