Let the hackers play the game but with a twist.
These twists are included:
1.) They can only queue with other hackers.
2.) They can play with bots that hive can programme to simulate random players, to keep the rule breaker busy in playing a game where no real players will lose from them.
3.) Their status are reduced to 0.01. Making sure that they still appear in the leaderboards and in the rankings that hacked clients cannot detect to flag their game as fake as well.
4.) The anticheat in their queue will be strict always in the endgame era (3-6 players left) so they will get full misery.
Advantages of these new rules:
1.) In the future, if possible, Hive can train AI bots to moderate a reported player.
2.) Hackers will not easily notice that they were punished, thus until they notice, the time it takes for them will be equal to the delay them from making a new alt account.
Other notes: (May add some here later when someone freaks out in the comment section)
1.) These will only apply to those players confirmed to be caught hacking. That is why “instead” is the first word of my suggestion.
These goals should be made in order to reduce cheaters in games with real people playing hard.
1.) The hacker’s queue should be close to undistinguishable when playing with regular players.
2.) This rule should be a secret and unknown for players.
3.) Some players will still get banned due to reasons other than cheating.
Estimates on these rules:
1.) It will not take that muck resources to run the simulated players thus they are just zombies that autoclick, bridge and killaura with a random skin and IGN.
These are only suitable in Competitive Games.
Comment more suggestions. And leave a heart if you like these.