As the title says. The build hight on all the maps are way to low. If you try to build up and make a platform to hit someone off and regen you can’t cause it’s to low so they kill you by the time you try to build. I see why it’s low to prevent skybasing but that isn’t an issue if you are smart enough to counter.
I checked to see if this was a dup suggestion but i didn’t see anything.
Still, what about ender pearl clutches. I can’t tell how many times I have ender pearl clutched and it said “you can not teleport outside the area” or something like that.
Yes^^^ as well as to avoid skybasing. If you had played Treasure Wars somewhere in mid 2019 you might have come across a lot of people building to the top of the limit (which was the normal build hight of minecraft 128 or 256 I don’t remember) and players used to abuse it either to troll or prolong the game because they couldn’t win it, which caused a lot of issues. I believe the build hight is perfect for where it is and any further increase could make the skybasing easier.
Could you atleast let ender pearls go up that high but you would take like half health if you remained up there every 30 seconds? Than you can clutch, and people couldn’t skybase.
I was mentioning why there is a build limit at the first place by agreeing to one of the reasons they added the build limit which you mentioned, please read my full post .
Secondly I don’t think so you take damage when you build up, but you do take damage by underbasing.