HnS Losing Before Game Starts

Idea:
Only count as a game played when players are teleported to map in Hide and Seek

More information:
I don’t think this is a bug because this issue has remained for several years which is why I’m leaving this in suggestions (If this was not intended I can move it into bug reports).

Players will lose a game when they leave a game of hide and seek when a map has won, but before the game actually starts. If this was implemented to keep players from dodging or leaving maps they don’t like, it isn’t working. Players still have 3 seconds to leave when the map is chosen before it counts as a loss. What instead happens is players end up losing mass amounts of games that they’ve never played. It is destroying a lot of players win / lose ratios also.

My suggestion is only have a game count as a game played when players are teleported into the map, not as soon as when players are given their hiding block choice.

5 Likes

I cant believe this isn’t already a thing, voted!

1 Like