Affected Service (Game name, hub or global):
Hide & Seek
What is the bug?
It seems like some hiders can go through corners just by being pushed in a very specific way. For example in the China Town map, after “digging” as a seeker through the places where I saw two players behind, I found out that it’s not filled with blocks behind. One suggestion would be to be sure there is some blocks behind to avoid this happening.