Health on Kill as Hider

I recently started playing Hide and Seek consistently and I have a couple complaints. A lot of the time I will be killing a seeker, and then I will end up getting stabbed in the back by another. I feel if not full health on kill at least half should be added so you have more than a couple seconds to get away. This is just something that’s been on my mind and definitely something that people will disagree with.

God bless

I agree but you have to realize it’s called HIDE and seek for a reason. You’re supposed to actually hide, albeit kinda boring. I sometimes even try and kill seekers but it’s not the point of the game in the end.

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I think a possible better possibility could be a ctf-style regen once you’ve been hidden and solid for 10 seconds

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