H&S and DR to 100

I see a lot of Level Updates, and that’s a good thing, but I’m hoping DR and Hide and Seek will get their new levels (up to 100), and maybe, prestiges to go with it. Both games are a lot of fun, and it seems like it’s been awhile since they got new levels - I think after Skywars and Survival Games get their updates, Deathrun and Hide and Seek should be next.

What do you have in mind?

Presumably 50 new levels for Hide and Seek and 25 new levels for Death Run.

I could be wrong though…

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25, they updated it some time ago and brought like 7 new maps

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oh yeah i forgot about that lol - i don’t know how though, as I’m level 75 myself

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This would be cool to see. But I think only Deathrun should get prestige since like Murder Mystery (and the now vaulted Treasure Wars), it is a decent grind to max. On the other hand, it is very easy to level up in Hide and Seek, so I’m not so sure about giving it prestige.

I would argue for that reason H&S SHOULD get prestige for that reason. It’s a nice door way for more casual players to get prestige and join in on that, because alternatively, as of right now:

  • Treasure Wars was great for XP, considering just the amount needed, but PvP isnt always the most…friendly.
  • Murder Mystery is more casual but it takes FOREVER to ready Prestige in.
  • Deathrun (in this case) would take a fair while, probably 6000/7000 games per prestige, but it is casual.

Hide and Seek combines the best of both worlds where it’s not painfully long, nor is it difficult - I think it’s reasonable to say it would have it’s place.

Personally, if hive adds prestige to hide and seek they need to update the game to make it more interesting for example, a cold or hot system for the last minute to make it more challenging rather than sitting in a corner for 5 mins and spamming taunts

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Sure but, people aren’t going to respect a hide and seek prestige like how people would respect other prestiges. Everybody would know it as that one game where it’s the easiest to prestige.

Probably true, but if you worry about what others think when playing a server as toxic as Hive at times - You’re in the wrong place.

Says the guy commenting on how I shouldn’t let others’ opinions affect me. And no, I think my opinions are fine and I can ignore others if I desire.

I’m talking about the hypothetical prestige’d players in H&S. Yeah, they can get it quite easily compared to other games, and maybe the respect is lesser, but what I’m saying is: It’s the player’s accomplishment. Others’ lesser respect shouldn’t take away from that milestone.

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Not really. That was one of the easiest games to level up in. Bedwars made it a lot harder to level up even with challenges involved, and bedwars is considered a averagely hard game to level up in.

:100::100::100::100:

Well, not everybody sweated Treasure Wars for 12 hours a day. It may have been easy for top tier players, but it still took a mid player over 1000 games to max. And even then, most players weren’t even mid compared to the sweaty tryhards.

In Treasure/Bed Wars, you have to get kills and eliminate treasures/beds. In Hide and Seek, you have to find a good enough spot to afk for 5 minutes and do a balloon taunt once every minute. One is a lot harder to get good at than the other. It’s like saying progressing in Terraria is just as easy as progressing in Minecraft.

I knew what you meant. Nobody is going to go around in public chat and try to discredit some random kid for being prestiged in hns in public chat. You do realize that’s just my opinion on how I and others may feel towards hns prestiged, right? You sound like you’re trying to say that I’m saying it’s a fact, which it isn’t.

But one is also A LOT more boring, sorry hns. It being super boring and repetitive makes it harder than it seems, you can see that well with groundwars. Yes, gw still takes longer than most games, but it wasn’t as hard as people think. It’s just extremely boring/repetitive to grind it out that long. It’s still almost equally as hard to grind out those prestiges on hns, it just takes a different mindset.

2, besides the last prestige since it was it’s final 2 weeks, but never played more than 8 a day.

This argument can also apply to Treasure and Bed Wars as well. The problem with this debate is, is that our arguments are based on the opposite feeling of each other’s thoughts about this. So, we’re never going to fully agree.

I hope you mean 8 games and not 8 hours. :skull:

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