IDEA: I think it would be cool to see Turrets have a faster reaction time! 
So, how would this work? 
The amount of time for turrets to target a player would be doubled in speed. However, this is only for FIRST recognizing the player. I am NOT asking for double speed in general. (that would be bad)
Why would this be useful? 
Increasing the reaction of turrets could help in defending, trapping, and offense. I’ll explain all of these below. This could also just be my opinion, so I would appreciate if more people gave comments related to it!
DEFENSE: Faster turret reaction would allow the turrets to spot people and stop them in their tracks, even faster than the person who played them!
They can still be bowed down and stopped in advance, but it makes for a better warning, especially while paired with Enemy Alarm.
TRAPPING: Trappers could sneak them behind a wall, and they could be used to punch the opponent off before they can run past or spot the turret themselves, preparing for it. This could be used as a funny indirect trap, especially if a stronger player is trying to approach you!
OFFENSE: If you are a player who likes to rush or leave their base,
the turret can be used in the same way as it could for a trapper, which allows you to have a sort of “mini player” defending your base!
This could give you a second chance, and might help to keeping players from camping all game.
I hope you like my idea! If you did please vote, or if not, leave an opinion so I can improve. Bye!
Also, I hope this isn’t a dupe, I didn’t see any but if it is please let me know so I can vote for that lol